Jim is Moving Out! takes the tedious task of moving home and shoves it into a physics-based video game. Unlike real-life moving out, you won’t actually witness all the awful time-consuming packing or hiring of a removal van. Instead, you’ll drag your entire apartment and its contents to your new destination.
- Jim Is Moving Out!
- Platforms: Nintendo Switch, PC
- Reviewed On: Nintendo Switch
- Developer: Red Square Blue Triangle, Handsome Box, Cinemax
- Publisher: Cinemax
- Multiplayer: 2 Player Co-Op
- Available: 19th July 2019
- Price: £11.99 (U.K)
- Age Rating: PEGI 3 (UK/EU)
- Review Code Provided
In Jim Is Moving Out! there are two characters, Jim who is a red square with a mustache and Joe who is a blue triangle. As the name of the game implies, Jim is moving away from the city to live his life elsewhere. I won’t give away any of the story here, as to avoid spoiling the game for those who want to give it a try.
Gameplay in Jim Is Moving Out! is rather simple in that all you have to do is move Jim’s apartment through each level using just the joystick and no other buttons. The challenge, however, comes from the many obstacles such as gaps, drops and chimney stacks just to name a few that you’ll come across as you move Jim out. Not only do you have to be wary of the many obstacles, but you also have to keep an eye on the number that starts off in the top right corner of the screen, as you navigate around, this number will drop sometimes lightly and sometimes heavily depending on how gentle you’re being with the contents of Jim’s apartment. Just so you know Jim has a gramophone, a fridge, a table and some other little household items. There’s no set percentage you have to finish a level with to complete it, you simply have to make it to the end with at least 1%. If this number drops to 0 or you fall down a huge gap, then Jim’s apartment will simply fall apart and you’ll be forced to restart the level. To top all of this off, Jim is moving his house, not from the outside, but from the inside using his limbless square body.
There’s no denying that Jim is Moving Out! is challenging as some of the obstacles take a lot of learning to successfully overcome without taking huge hits to that above-mentioned number. For example, there are points where you’ll have to turn the apartment to a vertical position, whilst navigating a tight spot and areas where you’ll have to get it across huge gaps between buildings with very little to support you and every one of these obstacles will need to be overcome with care because even the slightest nudge could cause big drops to that number. The key to this game is patience and care and since there are no timers, it rather easy to maintain these if you wish, or you could try rushing through the levels, in which case you’ll more than likely find yourself restarting a level quite a few times.
You’ll also notice that as the contents of the apartment shift around, it can become harder for Jim to lift and move the apartment as things can easily block a wall or the ceiling, meaning you’ll have to get them out of the way by basically moving the dwelling in a way that forces them out of your way.
I do have to say, it would be nice to see damage occurring to the apartment as the aforementioned number goes down. At the moment the only time you see any damage is when the apartment has finally had enough and decides to cave in on itself.
Once you get far enough into the game you’ll unlock collect items mode, which basically requires you to get to awkward floating areas to collect items. You will definitely need your wits about you for this part.
Co-Op play is present in this game, allowing you to team up with a buddy who will take on the role of Joe to help you move that heavy, fragile house across the many different environments. Both players will have to be on the ball and working with one another if they wish to get the apartment to the end of each level in one piece.
As well as the main story mode, there are some mini-games, which you unlock as you progress through each level by collecting vinyl discs. There’s Jims Laboratory mode, which basically puts Jim’s apartment on wheels and has you navigating a type of laboratory, but in all honesty, this mode is kind of dull. There’s also a Jim and Joe’s Laboratory mode, which is just like the previous one, but for Co-Op play. Then there’s a deathmatch mode, where basically Jim and Joe have to slam into each other until one comes out victorious. Unlocking each of the levels in each of the modes requires you to collect seven vinyl discs, of which you get one for each level you complete.
When it comes to graphics, obviously this game isn’t packing some awesome punch, but the 2D side-scrolling visuals are nice to look at and very well detailed, with each of the game’s environments springing to life as you enter them. Throughout you’ll find objects like tree trunks you can knock over and lifts you can use to aid in your journey. There are even things that can insta-destroy Jim’s apartment if it makes contact with them, such as spinning turbine blades.
Unlike some other indie Nintendo Switch titles I’ve tried, this one manages to look just as good in portable mode as it does when connected to a T.V. I say this because I’ve noticed some games just look way too small on the Switch’s display.
I have to admit, that at first when I looked at the screenshots of this game I was unsure if I’d like it or not but now I ‘ve played it, I have to say I have found its charm. I constantly find myself trying to get through each level and if I fail, I simply go back and try again. Not once have I felt like quitting due to failing and I’d say that’s because the game isn’t forcing me to rush each level in any way. With a few more levels and a bit more content, I’d say this game would be worth five stars, but as it is at the moment, It gets a respectable 4 stars for actually being an entertaining game, even though you don’t really do much in it.