Pirates Of First Star, a modestly budgeted game is today releasing on the Xbox One at 7.00pm ET. A budget of $162 was allocated to this game and most of it was spent on popsicle sticks and clay. Something the developer doesn’t shy away from. Built-in seven months to this tiny budget, Pirates Of First Star still manages to look good in the screenshots.
The story starts off with a king who is broke and in need of money. He summons his children and requests they go off on a quest to find a legendary treasure that once disappeared from right under his nose. They all reject his proposal, well, all but one, his youngest son Zach. Bored and with nothing better to do Zach agrees to do this for his father, the only issue, he has no idea at all where to start. Eventually, he bumps into a girl called Chelsee and they both set out on a wild adventure together full of twists and turns as well as some funny characters.
Pirates Of First Star takes a lot of elements from classic games. It doesn’t hold your hand in a babyish way, instead forcing you to figure things out yourself, for example, there’s no map or indication arrows telling you where to go. The game is fully 3D but the view is narrowed in a bid to make you learn areas much quicker. There are secrets hidden within the game, some even in plain sight.
What really stands out about this game is that the characters are claymation and entirely hand made. Looking at the screenshots you can see that the developer (a one-man team) has put a lot of time and effort into the characters produced for this game.
“The characters are claymation. My artistic skills are lacking, and my budget was lacking even more, so I had to figure out a way to pull this off. I built a stand out of popsicle sticks that could hold a model and the camera. I had no idea what kind of clay to buy, so I just went to Michaels and bought the cheapest clay they had. I used yarn for the hair. I still think cutting the scalp off of dolls and plopping it into a clay head would have been the best method, but have you seen how much dolls cost nowadays!?”
While the game is releasing today for Xbox One, the developer hopes that a PS4 and Nintendo Switch version will be released sometime in the next couple of months. To do this a kickstarter will be started to raise the funds required for dev kits and localization.