Welcome to our Shadows 2: Perfidia review. Originally released for PC back in 2017, Shadows II: Perfidia is a horror game complete with jump scares, puzzles and things to find as you work your way out of a building.
- Shadows II: Perfidia
- Platforms: Nintendo Switch, PC,
- Reviewed On: Nintendo Switch
- Developer: Mrciastku
- Publisher: Ultimate Games
- Multiplayer: None
- Available: 6th August 2019 (Nintendo Switch)
- Price: £7.19 (U.K), $7.99 (U.S)
- Age Rating: PEGI 18 (UK/EU), M (U.S)
- Review Code Provided
In Shadows 2: Perfidia you basically have to make your way from the top floor of a building right to the very bottom, sounds simple, but obviously, it’s not. Not only do you face puzzles, scenarios where you have to find keys and even avoid the shadows. You’ll be expected to do all that in the dark with no light but that of a torch, which requires you to find batteries to keep using and later on in the game a glowstick that’s less effective than the torch. During your adventure to get out, you’ll come across some jump scare moments that really do have an effect as I have learned.
The puzzles you come across lack any real fun and tend to get a bit repetitive and this is made worse by the fact that each floor of the building has the same layout. There are times where you’ll have to find things such as keys or in one case a T.V remote and then there’s a maths puzzle where you have to put an equation together. All in all, these puzzles could be much better with less repetitiveness.
I have to say I do like the torch mechanic, which will have you frantically searching around for batteries before your torch goes off, leaving you to navigate through a pitch-black setting. This adds a real sense of challenge to the game as it gives you another thing to focus on as well as the puzzles and item finding. A little later on in the game you will get a glowstick, but this isn’t as bright as the torch.
As you’d have guessed by the game’s name shadows are the things that scare you in this game. There are several variations of shadows, each one scary in its own way. Despite being all black in appearance shadows actually, make good jump scare tools, especially when you’re playing this game in the dark.
There are two characters you can play as in Shadows 2: Perfidia. They are Michael and Joe, both of whom have their own playthrough, story and building. This gives the game a bit of extra length as each story is quite short.
With two difficulty settings to choose from, this game caters for gamers who like to take it easy and gamers who like it hardcore. In normal mode interactive objects glow and when you die you just restart at the beginning of the floor. In hardcore mode items are harder to find and when you die you are forced to completely restart.
In conclusion Shadows 2: Perfidia is a decent idea for a game, but I feel it could be much better executed, for example; different floor layout variations and more puzzle variety. The jump scare moments are scary in a good way and getting from the top to the bottom of the building does feel like quite an achievement.
That concludes our Shadows 2: Perfidia review. The game is available to buy now from the Nintendo eStore.