Review Code Provided
Truberbrook has to be one of the best looking point and click games I’ve ever played, the environments are so well detailed they almost look real in most cases. Surprisingly, Truberbrook’s assets were created as real miniature scale models and added into the game via photogrammetry then digitally spruced up and blended in with the animated characters. It gives it a look that’s so appealing that I would say it was well worth their time and effort. The characters themselves have a exaggerated features and look like caricatures, while they aren’t made to look wooden, the way they move and their aesthetic, I can image them being puppets from some marionette show.
Truberbrook is a point and click game and comes with all the tropes you might expect from a title in the genre. You control your character around fairly sluggishly as they examine the environment and interact with the things around them.
Interacting with other characters can be a fun experience since it has dialogue trees like you might expect to find in an RPG and it’s fun seeing some of the responses you can choose from on occasion. Just as a taster, I encountered one dialogue option where I could have Hans respond to a question about what three things immediately come to mind, one of my choices was to have him say Kiss.My.Bum. In the interest of progressing the game however, I opted instead to pick the one I had thought to be the correct answer.
When it comes for things to look for in the environments you can press and hold the L1 button and it will mark things you can interact with, with a red cross. It comes in pretty handy as it has allowed me to spot things I hadn’t noticed initially. You can also check your inventory with the R1 button in case you need a reminder of the things you have. In other point and click games you may have to select the item from your inventory and use it on whatever you think it works with, in Truberbrook however, the items appear as a button prompt and often there is only one choice to make so it’s fairly straight forward when it comes to figuring out what goes where. You also don’t have to worry about combining items as you might have to in other games because in Truberbrook all the usable items appear together in the button prompt.
If you find that your character moves a tad on the slow side for you, you do have the ability to run which helps their movement along a bit, not massively, but enough that you don’t feel as though they’re going through a metamorphism to become a snail.
One thing that bugged me with Truberbrook is that there seems to be a few glitches here and there, on one occasion I spent well over an hour wandering back and forth not knowing what I had to do next, so long in fact that I had to resort to Googling a solution, something I didn’t want to have to do. As it turns out, if the game had been functioning the way it was meant to, I never would have been in a position where I felt like I was stuck. Even after finding out exactly what it was I was supposed to be doing, it still took a good few tries before it worked.
One other glitch I encountered was when Hans stood from a seated position, he disappeared through the wall in the corner, luckily the game seemed to have realised Hans was somewhere he wasn’t allowed as he popped back soon enough.
The bottom line with a game like Truberbrook is that it all has an order to it, you might be able to pick certain items up in any order but you still have to follow the pattern of things to be able to use the items at the right time. With that in mind it does mean that the longest you spend on a certain puzzle could be the time it takes to accumulate the necessary items, there are few head scratchers in there though, so don’t worry about that.
While Truberbrook is one of the nicer point and click games around, it can be fairly slow going and almost boring at points, especially if you’ve played any of the more recent titles in the same genre from Telltale Games. That being said, it is a good game on its own terms and I have enjoyed the majority of my time with it, the hour or so I spent stuck because of the glitch not withstanding. I particularly enjoy some of the humorous elements as it gives the game a flavour all its own.
I would recommend anyone to pick this up, even if you’re typically not a fan of the point and click genre, it’s worth it just to see all the hard work the developers have put in to give Truberbrook its distinctive, unique look.