Welcome to our SuperEpic: The Entertainment War review. A game that takes aim at the world of free-to-play titles, SuperEpic is a title that isn’t afraid to poke fun of the entertainment category it sits in.
- SuperEpic: The Entertainment War
- Platforms: PlayStation 4, PC, Xbox One, Nintendo Switch
- Reviewed On: PlayStation 4
- Developer: Undercoders
- Publisher: Numskull Games
- Multiplayer: None
- Available: December 12th, 2019
SuperEpic has a thoroughly enjoyable storyline that isn’t afraid to poke fun at the world of gaming today, in particular, the world of free-to-play titles. Taking on the role of a Racoon riding a Llama it’s your job to storm the offices of the world’s only remaining game developer, Regentcorp, a company that makes games designed to brainwash their players into handing over more and more money through in-app purchases required to complete the games.
Throughout the game, you’ll find yourself on various levels of the office block and in each one you’ll come across many different enemies as well as a boss fight. The enemy variety is quite decent and you’ll come across different types and forms across the game’s various levels including flying enemies and enemies with shields. The challenge level of each small enemy varies ensuring the game doesn’t get too repetitive. The only real downside about the enemies is that each time you leave an area and re-enter it they’re instantly back which is a pain in the ass when you find yourself exploring everything each level has to offer.
Boss fights occur at the end of each level and are usually characters you are introduced to at the beginning of each section. Each one has its own different characteristics but for the most part, they require a bit of patience as you work out their different attack patterns.
Battling is done using three different techniques including an uppercut, quick attack, and a guard attack. Accompanying these attacks is a wide range of whacky weapons from a stop sign to a fish and each one of these is upgradeable within the game via an in-game shop.
In order to successfully work through each floor, upgrades are essential as the enemies and floor bosses get tougher. Upgrades are done using currency including money and gems which are earned from playing the game and thankfully not brought with real money.
To add to the challenge, checkpoints are few and far between and it can be rather easy to find yourself exploring a lot before finding another, which means if you die between you’re going back to the last save point. There’s one chance to revive yourself between deaths but it costs half of whatever money you have left. Part of the game’s humor, the checkpoints are actually toilets in which the characters relieve themselves.
Fitting in nicely with the game’s humor against free to play mobile titles, the developers have rather cleverly implemented a system in which optional areas can only be accessed by finding a code and inputting it. Rather than these codes being found within the game users are given a QR code to scan with their smartphone which in turn takes them to one of several fully functional mobile type games where completing a level gives you the required code for the lock. It’s a pretty fun system but is rather poorly thought out for anyone who hasn’t got access to a smart device.
SuperEpic: The Entertainment War is a fun game that’s packed full of humorous moments, plenty of challenges and a range of mini-games that take place externally. Poking fun at something that many people in the industry dislike, SuperEpic really does hit the nail on the head.
That concludes our SuperEpic: The Entertainment War review. For more information about the game check out the official website here.